

Scene graph editor for creating virtual terrain sceneries
Designed as a heavy
weight 3D scene graph editor G-Scene allows convenient creation of
arbitrary terrain scenes. Integrate G-Scene into the production
workflow of your CD-ROM/DVD/Web application and stay flexible during
the complete production process. No programmer control necessary in
any production step. Create the area to be displayed and add scenery
elements, e.g. VRML models or text labels for points of interest as
you like.

Features
-
Import VRML
Geometry.
-
Insert
special purpose "Terrain" scene graph objects.
-
Save
"g3d" files. These can be opened and displayed with G-Vista.
-
Tree-view
of the complete scenery. Change the scene hierarchy simply with
drag'n'drop directly within the scene tree.
-
Delete
scene elements.
-
Insert new
scene elements.
-
Change
scene elemtents' attributes via mouse click (e.g color, position,
rotation, scale...).
-
Attribute
changes are instantly reflected in the 3D view.
-
Change the
underlying rendering API with a mouse click without restart.
-
Performance
control via frames per second counter in the status bar.
-
Easy usage
due to modern GUI architecture avoiding modal dialogs.
Screenshots

Inserting a POI text label into a terrain

Changing the render engine

Inserting a new scene element